← The Weaver

The Weaver — Privacy Policy

Effective date: 2026-09-14

The Weaver's early-access release opened on itch.io in July 2026. This is the first published version of this policy — it was not in effect before today, and we are not claiming it was. What it describes about how the app handles your data has been true of the app throughout.

Last updated: 2026-09-14
Maintained by: SUNRUNNER STUDIOS (Ontario, Canada)


The short version

The Weaver is a desktop app you install and run on your own computer. It does not have an account system. It does not phone home with your gameplay. It uses a "Bring Your Own Key" model — your AI provider keys live on your machine, and your prompts and audio go directly from your machine to the providers you've chosen, never through us.

We don't know who you are, what you played, or what your characters did, unless you opt-in to share crash reports or send us a feedback message inside the app.

What follows is the long version, written in plain English.


Who we are

The Weaver is built by SUNRUNNER STUDIOS, a sole proprietorship registered in Ontario, Canada — Business Identification Number 1001606849, registered 2026-05-12. You can reach us at al@sunrunner-studios.com for any privacy question. That address reaches a person, not a queue; we are a one-person studio and we answer it ourselves.

What "BYOK" means for your privacy

To use The Weaver, you provide your own API keys for the AI services it uses (Google Gemini for narration, Groq for voice transcription, optionally Anthropic or OpenAI as fallbacks). When you save those keys in The Weaver:

If you use the Sign in with Google or Sign in with ChatGPT buttons in the API Keys panel, we store the resulting OAuth token bundle (access token, refresh token, expiry timestamp, and the email address the provider tells us about) the same way — encrypted at rest in the OS secure store when available, locked-down file otherwise. We treat OAuth tokens the same as API keys: never transmitted to us, sent only back to the provider that issued them. Refresh tokens can be long-lived, so if you stop using one of the sign-ins, press Clear in the API Keys panel to remove the local copy.

What data the providers receive

When you play, the relevant prompts and content go directly from your computer to the provider you've chosen, billed against your key. This is the same as if you were using each provider's website directly. Specifically:

Each provider has its own privacy practices — they govern what data those providers store, log, or use. We do not control those practices and strongly recommend reading the privacy policy of every provider you authorize.

The one thing we do collect: the waitlist

The landing page has an email signup for release news. If you type your address into it and submit:

Google processes and stores that sheet on our behalf, under Google's own terms. If you would rather not be on a list in a Google Sheet, do not use the signup — nothing else on the site collects anything, and the app itself never asks.

Service providers we use

PIPEDA requires us to disclose the third parties that touch any data on our behalf. Sunrunner Studios uses very few of these because the desktop app is local-first; here is the complete list:

Provider Purpose What they may see
Cloudflare DNS and web hosting for sunrunner-studios.com; the trycloudflare.com quick-tunnel for group play; email routing for our contact addresses Standard web traffic (IP, user-agent) on the marketing site; relayed traffic for hosted group sessions; emails sent to or from our contact addresses
Google Workspace (Apps Script + Sheets) Storing the landing-page waitlist email list The email address you typed into the signup form, and nothing else
itch.io Distribution and payment processing for The Weaver's early-access release, including pay-what-you-want contributions Your itch.io account activity for the purchase or download, and payment information, both handled by itch.io under its own privacy policy and payment terms. We see only what itch.io reports to us as the seller: the amount, the date, and the buyer's itch.io display name. We never see card data.
Sentry (opt-in only — off by default) Crash reporting if you've enabled it in Settings Error message, stack trace, app version, OS — never your prompts, your campaign content, your API keys, or anything you typed
GitHub Source hosting and continuous integration for the project No end-user data. The Weaver is distributed through itch.io, not from GitHub.
AI providers (Google Gemini, Anthropic, OpenAI, Groq) Generate narration, transcribe voice — using your own API key or sign-in Whatever you send through your account. These are your direct relationships with each provider, not Sunrunner Studios'. Each provider's privacy policy applies; we encourage you to read the policy of every provider you authorize.
Microsoft (edge-tts) Text-to-speech narration when edge-tts is the active TTS provider The narration text the Weaver speaks aloud

We do not share data between these providers, nor do we operate any backend that aggregates data about you across them. If you have a question about how we work with any of these providers, contact the privacy officer at the address below.

What stays on your computer

Your campaign content — adventure notes, transcripts, character sheets, character knowledge, world state, audio recordings before transcription, session backups — is stored locally in ~/.weaver-rpg/. Sunrunner Studios does not see or copy this content. Daily database backups are written to that same folder; they do not leave your machine.

If you delete your local data (delete the ~/.weaver-rpg/ folder), it is gone.

What we collect, and only with your consent

The Weaver has two narrow channels where data can reach Sunrunner Studios. Both are off by default and require you to take an action.

1. Crash reporting (opt-in). If you enable crash reporting in Settings, The Weaver may send error reports to our crash-reporting provider (Sentry). These reports include the error message, a stack trace, the app version, and the OS — they do not include your prompts, your campaign content, your API keys, or any text you typed. You can turn this off at any time in Settings.

2. Feedback messages (you-initiated). When you press the in-app Send Feedback button, your message — and your email if you provide one — is sent to a Sunrunner Studios feedback channel (currently a Discord channel via webhook). Alongside the message we also send a small set of diagnostic fields that help us reproduce bugs: the app version, the OS platform identifier your browser reports, the browser-engine user-agent string, and a submission timestamp. We never include your prompts, your campaign content, or your API keys in this payload. Nothing is sent unless you press the button.

We do not use analytics, fingerprinting, or background telemetry of any kind in the desktop app. There is no advertising. We do not sell or share data, because we do not have your data to sell or share.

Group play (Cloudflare Tunnel)

When you, as a host, generate a public invite link for a group session, The Weaver starts a Cloudflare quick-tunnel that exposes your local server to the internet at a temporary trycloudflare.com URL. While that tunnel is running:

We don't store your invite URL or anything that travels through the tunnel.

Group-play participant consent

When you host a multi-player session, the Weaver captures input from every player at the table — what they type, what they say, what their characters do — and stores it locally as part of your campaign transcript. If you choose to share that transcript or recording outside the session (with us via feedback, on a podcast, in a YouTube video, with friends, on social media), that share now includes content authored by other people at your table.

As the host, you are responsible for getting your players' consent before sharing any session content that includes their input. Specifically:

The Weaver itself doesn't broadcast or store session recordings centrally — they live on your machine. Once you share something off your machine, the consent question is between you and the players at your table. We can't enforce this for you; we can only ask, in writing here, that you treat your players' contributions the way you'd want yours treated.

If you receive a request from another player (one of your guests, not the host) asking us to remove their content from anything we hold, we'll honor that to the extent we can — which, given our local-first architecture, mostly means: if you've sent us a feedback message containing their words, we'll delete that message. Anything still on the host's local machine is the host's responsibility.

The landing page (sunrunner-studios.com)

The marketing site at sunrunner-studios.com runs no analytics or tracking scripts at all — no Google Analytics, no Cloudflare Web Analytics beacon, no advertising pixels, no cookies set by us. The site is served through Cloudflare, so Cloudflare processes standard request data (IP address, user-agent) as our hosting provider in the ordinary course of serving the page, and reports it to us only in aggregate. The desktop app does not load the landing page or share anything with it.

Children

The Weaver is not directed at children under 13. AI-generated content can be unpredictable; we don't recommend unsupervised use by young children. We do not knowingly collect data from children under 13, in part because we collect very little data from anyone.

Your rights

Because Sunrunner Studios does not store personal data about you in the normal course of running The Weaver, most rights-of-access requests have a simple answer: we don't have anything about you to access, correct, or delete.

If you live somewhere with specific privacy rights (such as the EU, UK, or California) and want to confirm this — or if you've sent us a feedback message and want it deleted — contact us at the email above.

Personal information breach response

PIPEDA requires us to take reasonable steps if a breach occurs that creates a real risk of significant harm to anyone whose personal information we hold. Because The Weaver is local-first and Sunrunner Studios collects very little, the realistic scope of what could ever be breached on our side is small — limited to feedback messages you've sent us and (opt-in) crash reports.

What counts as a breach: unauthorized access to, disclosure of, or loss of personal information held by Sunrunner Studios. Examples that would trigger this procedure: someone gaining unauthorized access to the inbox where feedback messages arrive, or a misconfiguration exposing stored crash reports.

Our response procedure if we become aware of a breach:

  1. Within 24 hours of becoming aware: the privacy officer (currently Al Morrish, contact below) confirms the scope, contains the breach, and stops the source.
  2. Within 72 hours: if the breach creates a real risk of significant harm, we will notify the affected individuals directly — by email at the address you used to contact us, or via an in-app notice on next launch. We will also notify the Office of the Privacy Commissioner of Canada (OPC) when PIPEDA requires it.
  3. Within 7 days: we will publish a brief summary of what happened and what we did, in the project's release notes and any community channel that's been established by then.
  4. Records retained for 24 months minimum, as PIPEDA requires.

You do not need to do anything to be eligible for breach notification — if you've sent us a feedback message or opted into crash reports, and we therefore have a way to reach you, we will reach you.

If you believe a breach has affected you and we haven't yet reached out, please contact the privacy officer at the address below.

Changes to this policy

If we change how this works, we'll update this page with a new "Last updated" date and post a note in the project's release notes and Discord. For changes that materially affect your privacy (for example, if we ever add a new place data could go), we'll surface a notice in the app on next launch and require you to acknowledge it.

Contact

al@sunrunner-studios.com

Questions? al@sunrunner-studios.com
© 2026 SUNRUNNER STUDIOS — Ontario, Canada